Fixed setting run_time
of :class:.Succession
after creating the animation object
#3003
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Overview: What does this pull request change?
Fixes #2563, fixes #2711: For
Succsession
, the animation run time was not processed correctly if therun_time
attribute was set after creation of the animation object. This happens, for example, if therun_time
keyword argument ofScene.play
is passed like this:This also supersedes #2913. I have also included a test for this fix.