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ConvertToOpengl does not always work #3845

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@JasonGrace2282

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@JasonGrace2282
>>> from manim import *
>>> config.renderer = RendererType.OPENGL
>>> Cylinder.__bases__  # or Cylinder.__mro__
(<class 'manim.mobject.three_d.three_dimensions.Surface'>,)

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    issue:bugSomething isn't working... For use in issuesopenglConcerning the OpenGL renderer.

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