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Description
Description of bug / unexpected behavior
When an AnimationGroup
acts on a Mobject with a negative z_index
, the animation doesn't actually play.
Expected behavior
Ideally, using an AnimationGroup should work. It did with a previous stable version so this must be a recent bug.
How to reproduce the issue
Code for reproducing the problem
class Test(Scene):
def construct(self):
s = Square().set_z_index(-1)
self.play(GrowFromCenter(s)) # Works great
self.wait()
self.play(AnimationGroup(GrowFromCenter(s))) # Doesn't work
self.wait()
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