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Consider the following scene:
class Test(Scene):
def construct(self):
test = Tex("M")
test.set_stroke(color = RED, width = 8)
self.add(test)
This is the result with the cairo renderer:
I would expect those devil horns not to be there. Interestingly, while the problem seems to be there in the opengl renderer as well, it's not nearly as pronounced.
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