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Description
Well, I have a few tasks for Maki - but am unsure of what he's going to focus on first.
Issues currently with DEMASTER:
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LunarCry (GF and Boss portion of the mod) is broken. The GF/Bosses sometimes show up garbled. Some always do, like Odin and Ultimecia.
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DDS works for everything BUT Enemy/GF/Boss, Character Battle textures, Field Model Textures, cards, etc. The png files 'overwrite' the DDS files upon injection.
All textures that Remastered uniquely replaced are affected. This causes a lag spike at the start of battles. -
Implementation of world vehicles "Balamb Garden" and "Ragnarok" and maybe even the 'map' and 'ocean' for the overworld.
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We can get all magics/effects/animations for battles and world effects if Maki can somehow get the game to inject a single color image into the games base VRAM (before it gets hijacked by demaster) so that the hashes dump without the garbage bleed from battles -> world -> field that happen.