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This project investigates how visual feedback influences throwing accuracy in virtual reality (VR), aiming to understand and enhance the transfer of VR training to real-world skills.

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VR-Based Throwing Accuracy Study

Virtual reality simulation project developed for the MTI860 course at ÉTS Montréal. This project aims to study the impact of visual feedback on throwing accuracy in VR. The objective is to analyze how virtual reality training can improve skill transfer to the real world.

Developed in Unity using C#, with a Meta Quest 3 headset.

🎥 Video demo: https://youtu.be/TBcGD_-SzD4

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This project investigates how visual feedback influences throwing accuracy in virtual reality (VR), aiming to understand and enhance the transfer of VR training to real-world skills.

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