Description
java.lang.BootstrapMethodError: bootstrap method initialization exception
at java.base/java.lang.invoke.BootstrapMethodInvoker.invoke(BootstrapMethodInvoker.java:188)
at java.base/java.lang.invoke.CallSite.makeSite(CallSite.java:315)
at java.base/java.lang.invoke.MethodHandleNatives.linkCallSiteImpl(MethodHandleNatives.java:281)
at java.base/java.lang.invoke.MethodHandleNatives.linkCallSite(MethodHandleNatives.java:271)
at net.minecraft.class_1008.method_4227(class_1008.java:142)
at com.mojang.blaze3d.platform.GLX._init(GLX.java:106)
at com.mojang.blaze3d.systems.RenderSystem.initRenderer(RenderSystem.java:852)
at net.minecraft.class_310.(class_310.java:505)
at net.minecraft.client.main.Main.main(Main.java:211)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:568)
at org.quiltmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:524)
at org.quiltmc.loader.impl.launch.knot.Knot.launch(Knot.java:84)
at org.quiltmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:28)
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:88)
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:126)
at org.prismlauncher.EntryPoint.main(EntryPoint.java:71)
Caused by: java.lang.invoke.LambdaConversionException: Type mismatch for lambda argument 0: class org.lwjgl.opengl.GLDebugMessageCallback is not convertible to interface org.lwjgl.system.Pointer
at java.base/java.lang.invoke.AbstractValidatingLambdaMetafactory.validateMetafactoryArgs(AbstractValidatingLambdaMetafactory.java:298)
at java.base/java.lang.invoke.LambdaMetafactory.metafactory(LambdaMetafactory.java:340)
at java.base/java.lang.invoke.BootstrapMethodInvoker.invoke(BootstrapMethodInvoker.java:134)
... 18 more
Works fine when loading through fabric though so i will continue using that for now