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Shon

Unfinished Atari 8 bit Shoot up action game

Files Description

All assets are kept in Assets directory. You can find there source files and final versions compiled into the game.

  1. compile.bat - Executes compilation process on WIN machines
  2. const.inc - ALL Constants used in the game, You can find there Memory allocation segments. More detailed memory allocation can be found in separate file called gamememory.ods
  3. dlist_game.asm - Display list for game area screen
  4. dlist_title.asm - Display list for title screen
  5. game memory.ods - spreadsheet helping in memory allocation. It recalculates memory usage based on the values.
  6. interrupts.inc - Interrupt procedures (vbl and dli)
  7. resources.rc - Assigining resource files (graphics and music) to constant names.
  8. shon.pas - Main game source code
  9. strings.asm - Currently unused. You may use it to store strings used in the game or use an array table
  10. types.inc - Custom types definitions.