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add l4d2_skill_detect
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Detects and reports skeets, crowns, levels, highpounces, etc. | ||
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-Require- | ||
1. Sm 1.10 or above | ||
2. Left 4 DHooks Direct: https://forums.alliedmods.net/showthread.php?t=321696 | ||
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-ChangeLog- | ||
v1.1 | ||
-Without the need of ReadyUp and <left4framework>, but require left4dhooks. | ||
-Delete high-pounce and tank-rock-skeet reports | ||
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v1.0 | ||
-Original code: https://github.com/L4D-Community/L4D2-Competitive-Framework/blob/main/addons/sourcemod/scripting/l4d2_skill_detect.sp | ||
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-Related- | ||
1. Pounce Announce: Announces each successful pounce done by an infected hunter player to every player on the server. | ||
https://forums.alliedmods.net/showthread.php?t=93605?t=93605 | ||
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2. Tank Rock Destroyer Announce: Announces which player destroyed the rock thrown by the Tank | ||
https://forums.alliedmods.net/showthread.php?t=315818 | ||
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-Convars- | ||
cfg\sourcemod\l4d2_skill_detect.cfg | ||
// The minimal speed of the first jump of a bunnyhopstreak (0 to allow 'hops' from standstill). | ||
sm_skill_bhopinitspeed "150" | ||
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// The minimal speed at which hops are considered succesful even if not speed increase is made. | ||
sm_skill_bhopkeepspeed "300" | ||
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// The lowest bunnyhop streak that will be reported. | ||
sm_skill_bhopstreak "3" | ||
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// How much height distance a charger must take its victim for a deathcharge to be reported. | ||
sm_skill_deathcharge_height "400" | ||
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// How much damage a survivor must at least do in the final shot for it to count as a drawcrown. | ||
sm_skill_drawcrown_damage "500" | ||
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// If set, any damage done that exceeds the health of a victim is hidden in reports. | ||
sm_skill_hidefakedamage "0" | ||
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// Minimum height of hunter pounce for it to count as a DP. | ||
sm_skill_hunterdp_height "400" | ||
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// A clear within this time (in seconds) counts as an insta-clear. | ||
sm_skill_instaclear_time "0.75" | ||
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// How much height distance a jockey must make for his 'DP' to count as a reportable highpounce. | ||
sm_skill_jockeydp_height "300" | ||
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// Whether to report in chat (see sm_skill_report_flags). | ||
sm_skill_report_enable "1" | ||
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// How much damage a survivor must at least do to a smoker for him to count as self-clearing. | ||
sm_skill_selfclear_damage "200" | ||
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// Whether to count/forward direct GL hits as skeets. | ||
sm_skill_skeet_allowgl "1" | ||
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// Whether to count/forward melee skeets. | ||
sm_skill_skeet_allowmelee "1" | ||
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// Whether to count/forward sniper/magnum headshots as skeets. | ||
sm_skill_skeet_allowsniper "1" | ||
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-Commands- | ||
None |
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