Skip to content

LuxCore not rendering on CPU #626

@lgmventura

Description

@lgmventura

I'm trying to render glass with caustics. When I select CPU, it processes apparently normally, i.e. the processor gets at full power and the samples counter adds up at some samples/second. But I get only the background rendered, i.e. black or a HDRI, if there is one. It happens for both light integrators — pathtracing and bidirectional.

When I select GPU with OpenCL or CUDA, it renders normally, but Light Tracing, which is required for caustics to work, is not visible, because it is done on the CPU. So I get the rendered image with no caustics.

Tested with LuxCore Blender 2.6 on Blender 3.6 and 2.8 Alpha on Blender 4.0.

System:

  • O.S.: Ubuntu 22.04 LTS
  • CPU: Intel i7-13700K
  • GPU: NVIDIA GeForce 4070 ti
  • GPU driver: NVIDIA 535.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions