Releases: LukeFZ/FModel
Releases · LukeFZ/FModel
Release list
FModel v4.4.5.1
FModel v4.4.5.0
FModel v4.4.4.0
forgot to commit this (hack for localization changes(
FModel v4.0.3.1
FModel for Infinity Nikki v4.0.3.0
Commits
- 631530d: Outline Shader Drifting (GMatrixGames) #510
- 5d991e2: fix (Marlon) #510
- 3fa30b5: fix (Marlon) #510
- 1ccb2aa: nuget updates (Marlon) #510
- 86ee2b9: updated EpicManifestParser (Marlon) #510
- bd37859: fixed #476 (Asval) #510
- 9774737: Fix icons on //Fortnite/Release-30.10 (GMatrixGames) #510
- 3aa1d60: Merge branch 'dev' of https://github.com/4sval/FModel into dev (GMatrixGames) #510
- 3e200bd: Fix some issues (GMatrixGames) #510
- 2cf21c6: fixed series border color (Asval) #510
- 6132f12: sync cue4p (Marlon) #510
- 9c50e2b: Up parse (GMatrixGames) #510
- c6383a1: close 4sval#479 (Asval) #510
- ac83549: little better game name detection ig (Minshu) #510
- 5494c6b: bump (Asval) #510
- 7a06ac9: parse (GMatrixGames) #510
- 5f9cda1: Merge branch 'dev' of https://github.com/4sval/FModel into dev (GMatrixGames) #510
- 19c2eb9: sync cue4p (Marlon) #510
- fabc064: update ui (Asval) #510
- a2f2117: bump for WildAssault (LongerWarrior) #510
- 8d646b0: bump for VisionsofMana (LongerWarrior) #510
- f78903f: Bump for MR (GMatrixGames) #510
- 148c2c7: Bump for MR 2 (GMatrixGames) #510
- 1983e6f: bump (Asval) #510
- bf97c00: Delta Force Hawk Ops support (LongerWarrior) #510
- 3af5277: dotless i? (Asval) #510
- 693484f: bump (Asval) #510
- fbbf3c9: load preview from datalist first (Marlon) #510
- 3df3e80: filterable ue combobox (Asval) #510
- 0ae8386: Updating MorphTarget (LongerWarrior) #510
- aa41224: slipping this in (Asval) #510
- b6d6774: bump and improving MorphTarget data generation for Snooper (LongerWarrior) #510
- da62476: Export textures as TGA (GhostScissors) #497
- 1a62062: Comment this out (GhostScissors) #497
- 3ebc245: Revert (GhostScissors) #497
- 4bce892: Texture export based on texture export settings (GhostScissors) #497
- 9c3eeaf: Remove GetBitmap since it is not being used anywhere (GhostScissors) #497
- 581db18: Update CUE4Parse and remove .png (GhostScissors) #497
- 4b82eb3: MonsterJam+Rennsport+FunkoFusion support (LongerWarrior) #510
- a54e005: ctrl s (Asval) #503
- bbb495b: versioned backups (Asval) #510
- 6d4c76f: ctrl s (Asval) #503
- 6a527c3: fix (Asval) #503
- 51575d1: Merge remote-tracking branch 'origin/no-update-modes' into no-update-modes (Asval) #503
- 7e35306: history ui done (Asval) #503
- fdf3dee: poc (Asval) #503
- ddee7c1: current/latest badges (Asval) #503
- 09b694c: nuget updates (Marlon) #510
- 0df8501: cue4p sync (Marlon) #510
- 1edfab5: bump (Asval) #510
- 54ced30: support for more types (Krowe Moh) #502
- bde2ce5: GlobalShaderCache and TonyHawkProSkater support (LongerWarrior) #510
- cd3a41d: make use of RandomAccess archives (Marlon) #510
- 2d001ff: more of the logic (Asval) #503
- e668c53: bump (LongerWarrior) #510
- 0060635: done? (Asval) #503
- 784704b: add past 20 commits releases just in case (Asval) #503
- 774525e: actually implementing dotnet features (Asval) #503
- 65118db: bump (LongerWarrior) #510
- 3c61477: bump (LongerWarrior) #510
- 905ab7c: actually removed update modes + uemodel texture export (Asval) #510
- 45996b7: my dumbass (Asval) #510
- 0f45962: bump (Asval) #510
- 07d26f7: nuget updates (Marlon) #510
- d1ca498: CommitControl update (LongerWarrior) #510
- 18ed85b: netease & gameforpeace fixes (Marlon) #510
- f266cd4: Bump for build (GMatrixGames) #510
- c6c8cf2: FModel v4.4.4 (Asval) #510
- 090e744: KartRiderDrift, RacingMaster, WildAssault, Gotham Knights (LongerWarrior)
- ac95ca7: updated fn fonts path (Asval)
- 7c15ddf: fixed juno descriptions (Krowe Moh) #518
- 55b15ab: better handling (Krowe Moh) #519
- b846878: shoes icon + fixed gameplay tags + show metadata (Asval)
- 0395562: Incorrect locations and if statement (Krowe Moh) #521
- fcb30dd: cue4parse sync (Marlon)
- 6285804: nuget updates (Marlon)
- 4ddf887: RandomAccessStream changes (Marlon)
- 6d3f6f7: EpicManifestParser changes (Marlon)
- f1a33b6: ig (Krowe Moh) #519
- 3edcd31: credits to @Krowe-moh :) (Marlon)
- 062d54e: NTE support + better directory permission detection (Asval)
- 8a41247: Make downloading of chunks parallel + fixes for icons (GhostScissors) #526
- b6bba28: Made CheckGameplayTags in BaseIcon virtual and protected (GhostScissors) #526
- f341bb5: Pull CUE4Parse (GhostScissors) #526
- dcf600e: bump CUE4Parse version to update infinity nikki support (LukeFZ)
FModel v4.0.2.3
Commits
- 631530d: Outline Shader Drifting (GMatrixGames)
- 5d991e2: fix (Marlon)
- 3fa30b5: fix (Marlon)
- 1ccb2aa: nuget updates (Marlon)
- 86ee2b9: updated EpicManifestParser (Marlon)
- bd37859: fixed #476 (Asval)
- 9774737: Fix icons on //Fortnite/Release-30.10 (GMatrixGames)
- 3aa1d60: Merge branch 'dev' of https://github.com/4sval/FModel into dev (GMatrixGames)
- 3e200bd: Fix some issues (GMatrixGames)
- 2cf21c6: fixed series border color (Asval)
- 6132f12: sync cue4p (Marlon)
- 9c50e2b: Up parse (GMatrixGames)
- c6383a1: close 4sval#479 (Asval)
- ac83549: little better game name detection ig (Minshu)
- 5494c6b: bump (Asval)
- 7a06ac9: parse (GMatrixGames)
- 5f9cda1: Merge branch 'dev' of https://github.com/4sval/FModel into dev (GMatrixGames)
- 19c2eb9: sync cue4p (Marlon)
- fabc064: update ui (Asval)
- a2f2117: bump for WildAssault (LongerWarrior)
- 8d646b0: bump for VisionsofMana (LongerWarrior)
- f78903f: Bump for MR (GMatrixGames)
- 148c2c7: Bump for MR 2 (GMatrixGames)
- 1983e6f: bump (Asval)
- bf97c00: Delta Force Hawk Ops support (LongerWarrior)
- 3af5277: dotless i? (Asval)
- 693484f: bump (Asval)
- fbbf3c9: load preview from datalist first (Marlon)
- 3df3e80: filterable ue combobox (Asval)
- 0ae8386: Updating MorphTarget (LongerWarrior)
- aa41224: slipping this in (Asval)
- b6d6774: bump and improving MorphTarget data generation for Snooper (LongerWarrior)
- da62476: Export textures as TGA (GhostScissors) #497
- 1a62062: Comment this out (GhostScissors) #497
- 3ebc245: Revert (GhostScissors) #497
- 4bce892: Texture export based on texture export settings (GhostScissors) #497
- 9c3eeaf: Remove GetBitmap since it is not being used anywhere (GhostScissors) #497
- 581db18: Update CUE4Parse and remove .png (GhostScissors) #497
- 4b82eb3: MonsterJam+Rennsport+FunkoFusion support (LongerWarrior)
- a54e005: ctrl s (Asval) #503
- bbb495b: versioned backups (Asval)
- 6d4c76f: ctrl s (Asval) #503
- 6a527c3: fix (Asval) #503
- 51575d1: Merge remote-tracking branch 'origin/no-update-modes' into no-update-modes (Asval) #503
- 7e35306: history ui done (Asval) #503
- fdf3dee: poc (Asval) #503
- ddee7c1: current/latest badges (Asval) #503
- 09b694c: nuget updates (Marlon)
- 0df8501: cue4p sync (Marlon)
- 1edfab5: bump (Asval)
- 54ced30: support for more types (Krowe Moh) #502
- bde2ce5: GlobalShaderCache and TonyHawkProSkater support (LongerWarrior)
- cd3a41d: make use of RandomAccess archives (Marlon)
- 2d001ff: more of the logic (Asval) #503
- e668c53: bump (LongerWarrior)
- 0060635: done? (Asval) #503
- 784704b: add past 20 commits releases just in case (Asval) #503
- 774525e: actually implementing dotnet features (Asval) #503
- ea491b4: Update CUE4Parse to point to Infinity Nikki fork (LukeFZ)
FModel QA Testing
Dev builds
Better UWP Game Support
This is the first release of my FModel fork with better UWP Gaame detection built in.