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109 changes: 50 additions & 59 deletions src/Data/Uniques/axe.lua
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ Variant: Current
Requires Level 16, 48 Str
Adds (5-15) to (20-25) Physical Damage
Adds (5-15) to (20-25) Fire Damage
(7-10)% Increased Attack Speed
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
5% increased Movement Speed
{variant:1}Curse Enemies with Flammability on Hit
Expand All @@ -39,40 +39,41 @@ Hits ignore Enemy Monster Fire Resistance while you are Ignited
Dyadus
Infernal Axe
Variant: Pre 2.6.0
Variant: Pre 3.3.0
Variant: Current
Requires Level 69, 158 Str, 76 Dex
{variant:1}Adds (170-190) to (200-220) Fire Damage in Main Hand
{variant:2,3}Adds (255-285) to (300-330) Fire Damage in Main Hand
{variant:2}Adds (255-285) to (300-330) Fire Damage in Main Hand
{variant:1}Adds (170-190) to (200-220) Cold Damage in Off Hand
{variant:2,3}Adds (255-285) to (300-330) Cold Damage in Off Hand
{variant:2}Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
{variant:1}Enemies Chilled by you take 40% increased Burning Damage
{variant:2}Enemies Chilled by you take 100% increased Burning Damage
{variant:3}100% increased Damage with Ignites inflicted on Chilled Enemies
25% Chance to Ignite when in Main Hand
25% chance to Ignite when in Main Hand
{variant:1}100% increased Chill Duration on Enemies when in Off Hand
{variant:2,3}Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
{variant:1}40% increased Damage with Ignite inflicted on Chilled Enemies
{variant:2}100% increased Damage with Ignite inflicted on Chilled Enemies
{variant:2}Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
]],[[
The Screaming Eagle
Jade Hatchet
Variant: Pre 2.0.0
Variant: Current
Requires Level 6, 21 Str
Socketed Gems are supported by Level 2 Chance to Flee
{variant:1}Adds (8-12) to (18-22) Physical Damage
{variant:2}Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
Socketed Gems are supported by level 2 Chance to Flee
]],[[
The Gryphon
Jade Hatchet
Source: No longer obtainable
Variant: Pre 2.0.0
Variant: Current
Requires Level 32, 21 Str
Socketed Gems are supported by level 2 Chance to Flee
Socketed Gems are supported by Level 2 Chance to Flee
(170-190)% increased Physical Damage
Adds (10-15) to (25-30) Physical Damage
{variant:1}Adds (8-12) to (18-22) Physical Damage
{variant:2}Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
Expand All @@ -89,7 +90,7 @@ Requires Level 65, 140 Str, 86 Dex
Adds (11-14) to (18-23) Physical Damage
{variant:1}(10-15)% increased Attack Speed
{variant:1}2% of Physical Attack Damage Leeched as Life
{variant:1}50% reduced Life Leeched per second
{variant:1}50% reduced total Recovery per second from Life Leech
25% chance to cause Bleeding on Hit
{variant:2}+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
]],[[
Expand All @@ -98,7 +99,7 @@ Tomahawk
Variant: Pre 3.11.0
Variant: Current
Requires Level 39, 81 Str, 56 Dex
{variant:1}Grants level 1 Lightning Warp Skill
{variant:1}Grants Level 1 Lightning Warp Skill
{variant:2}Trigger Level 15 Lightning Warp on Hit with this Weapon
{variant:1}(70-90)% increased Physical Damage
{variant:2}(30-50)% increased Physical Damage
Expand All @@ -119,7 +120,7 @@ Adds (3-5) to (7-10) Physical Damage
{variant:2}2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled while you have Onslaught
Cannot be Chilled during Onslaught
]],[[
Rigwald's Savagery
Royal Axe
Expand All @@ -129,7 +130,7 @@ Variant: Pre 3.11.0
Variant: Current
Requires Level 67, 167 Str, 57 Dex
Adds (50-70) to (135-165) Physical Damage
40% increased Physical Weapon Damage while Dual Wielding
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
{variant:1}35% increased Attack Speed with Swords
{variant:1}25% chance to cause Bleeding on Hit
Expand Down Expand Up @@ -163,7 +164,7 @@ Eldritch Battery
[[
Atziri's Disfavour
Vaal Axe
Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Alluring Abyss}
Source: Drops from unique{Atziri, Queen of the Vaal} in normal{The Apex of Sacrifice}
Variant: Pre 3.11.0
Variant: Current
Requires Level 75, 158 Str, 76 Dex
Expand All @@ -174,7 +175,7 @@ Implicits: 1
{variant:2}Adds (205-220) to (250-270) Physical Damage
(12-16)% increased Attack Speed
25% chance to cause Bleeding on Hit
+2 to Weapon range
+2 to Weapon Range
]],[[
The Blood Reaper
Headsman Axe
Expand All @@ -197,7 +198,7 @@ Requires Level 66, 140 Str, 86 Dex
Adds (310-350) to (460-500) Cold Damage
15% increased Movement Speed if you've used a Warcry Recently
150% increased Elemental Damage if you've used a Warcry Recently
Warcries Knock Enemies Back in an Area
Warcries Knock Back and Interrupt Enemies in a smaller Area
]],[[
The Harvest
Jasper Chopper
Expand All @@ -206,7 +207,7 @@ Requires Level 37, 100 Str, 29 Dex
(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain Flask Charges when you deal a Critical Strike
Gain a Flask Charge when you deal a Critical Strike
]],[[
Replica Harvest
Jasper Chopper
Expand All @@ -226,27 +227,28 @@ Implicits: 1
{variant:2}25% chance to Maim on Hit
{variant:1}(150-170)% increased Physical Damage
{variant:2}(100-125)% increased Physical Damage
Adds (7-12) to (16-25) Physical Damage
Adds (7-10) to (15-25) Physical Damage
1% of Physical Attack Damage Leeched as Life
{variant:2}40% increased Attack Speed if you've taken a Savage Hit Recently
Attacks Cost Life instead of Mana
]],[[
Kaom's Primacy
Karui Chopper
League: Legion
Source: Drops from Karui Legion
Variant: Pre 1.0.0
Variant: Pre 3.7.0
Variant: Pre 3.11.0
Variant: Current
Requires Level 58, 151 Str, 43 Dex
{variant:1,2}(160-220)% increased Physical Damage
{variant:3}(100-140)% increased Physical Damage
{variant:1}(120-150)% increased Physical Damage
{variant:2,3}(160-220)% increased Physical Damage
{variant:4}(100-140)% increased Physical Damage
{variant:1,2}Adds (16-21) to (32-38) Fire Damage
+20 Life gained on Kill
{variant:1}Adds (16-21) to (32-38) Fire Damage
+(150-250) to Accuracy Rating
Culling Strike
{variant:2,3}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
{variant:2,3}Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
{variant:3,4}Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
{variant:3,4}Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
]],[[
Kingmaker
Despot Axe
Expand All @@ -265,26 +267,26 @@ Requires Level 66, 140 Str, 86 Dex
{variant:2,3,4,5}(30-40)% increased Critical Strike Chance
{variant:1}+(100-150) to maximum Mana
Nearby Allies have 30% increased Item Rarity
{variant:1}Nearby Allies' spells have Culling Strike
{variant:2,3,4,5}Nearby Allies have Culling Strike
Nearby Allies have Culling Strike
{variant:2,3,4,5}Insufficient Mana doesn't prevent your Melee Attacks
{variant:3,4,5}Nearby Allies have +50% to Critical Strike Multiplier
{variant:3,4,5}Nearby Allies have +10 Fortification
{variant:3,4}Nearby Allies have +1 Fortification
{variant:5}Nearby Allies have +10 Fortification
]],[[
Kitava's Feast
Void Axe
Variant: Pre 3.5.0
Variant: Pre 3.11.0
Variant: Current
Requires Level 68, 149 Str, 76 Dex
Socketed Gems are supported by level 25 Melee Splash
Socketed Gems are supported by Level 25 Melee Splash
{variant:1}(250-300)% increased Physical Damage
{variant:2}(265-330)% increased Physical Damage
{variant:3}(200-240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies you hit are destroyed on Kill
Enemies Killed by your Hits are destroyed
]],[[
Limbsplit
Woodsplitter
Expand Down Expand Up @@ -317,20 +319,20 @@ Abyssal Axe
Variant: Pre 3.11.0
Variant: Current
Requires Level 55, 128 Str, 60 Dex
20% chance to Trigger Level 16 Molten Burst on Melee Hit
{variant:1}(190-230)% increased Physical Damage
{variant:2}(170-190)% increased Physical Damage
(8-12)% increased Attack Speed
{variant:1}50% of Physical Damage Converted to Fire Damage
{variant:2}60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
20% chance to attack with Level 16 Molten Burst on Melee Hit
]],[[
Reaper's Pursuit
Shadow Axe
Requires Level 33, 80 Str, 37 Dex
(100-125)% increased Physical Damage
+10 Life Gained on Kill
(30-40)% increased Rarity of Items found
+10 Life gained on Kill
15% increased Movement Speed when on Full Life
Culling Strike
Hits can't be Evaded
Expand All @@ -343,9 +345,9 @@ Requires Level 62, 140 Str, 86 Dex
{variant:1}(200-212)% increased Physical Damage
{variant:2}(140-152)% increased Physical Damage
(8-12)% increased Attack Speed
Rampage
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
Rampage
]],[[
Uul-Netol's Kiss
Labrys
Expand All @@ -356,7 +358,7 @@ Requires Level 49, 122 Str, 53 Dex
(140-170)% increased Physical Damage
15% reduced Attack Speed
25% chance to Curse Enemies with Vulnerability on Hit, with 40% increased Effect
Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
]],[[
Uul-Netol's Embrace
Vaal Axe
Expand All @@ -377,23 +379,13 @@ Poleaxe
Variant: Pre 3.7.0
Variant: Current
Requires Level 18, 44 Str, 25 Dex
Socketed Gems are Supported by level 20 Increased Area of Effect
(120-160)% increased Physical Damage
Socketed Gems are Supported by Level 20 Increased Area of Effect
+10 to Strength
(120-160)% increased Physical Damage
+10 Mana gained on Kill
{variant:1}+(50-80) to Accuracy Rating
{variant:2}+(120-150) to Accuracy Rating
+10 Mana Gained on Kill
+2 to Weapon range
]],[[
Wings of Entropy
Ezomyte Axe
Requires Level 62, 140 Str, 86 Dex
(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
+2 to Weapon Range
]],[[
Replica Wings of Entropy
Ezomyte Axe
Expand All @@ -407,22 +399,21 @@ Counts as Dual Wielding
(50-70)% more Main Hand attack speed
]],[[
Wings of Entropy
Sundering Axe
{variant:1,2,3,4}Sundering Axe
{variant:5}Ezomyte Axe
Variant: Pre 1.3.0
Variant: Pre 2.0.0
Variant: Pre 3.4.0
Variant: Pre 3.11.0
Variant: Current
Requires Level 60, 149 Str, 76 Dex
Implicits:1
{variant:5}+20% to Damage over Time Multiplier for Bleeding
{variant:1,2}25% of Block Chance applied to Spells
{variant:3}7% chance to Block Spell Damage
{variant:4}(6-7)% chance to Block Spell Damage
{variant:5}(7-10)% chance to Block Spell Damage
{variant:1,2,3,4}Requires Level 60, 149 Str, 76 Dex
{variant:5}Requires Level 62, 140 Str, 86 Dex
{variant:1,2,3}7% Chance to Block Spell Damage
{variant:4}(6-7)% Chance to Block Spell Damage
{variant:5}(7-10)% Chance to Block Spell Damage
{variant:1}+10% Chance to Block Attack Damage while Dual Wielding
{variant:2,3,4}+8% Chance to Block Attack Damage while Dual Wielding
{variant:5}+(8-10)% Chance to Block Attack Damage while Dual Wielding
{variant:5}+(8-12)% Chance to Block Attack Damage while Dual Wielding
{variant:1,2}(80-120)% increased Physical Damage
{variant:3,4}(100-120)% increased Physical Damage
{variant:5}(60-80)% increased Physical Damage
Expand Down
1 change: 1 addition & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2966,6 +2966,7 @@ local specialModList = {
["cannot be ignited if strength is higher than dexterity"] = { mod("AvoidIgnite", "BASE", 100, { type = "Condition", var = "StrHigherThanDex" }) },
["cannot be chilled while burning"] = { mod("AvoidChill", "BASE", 100, { type = "Condition", var = "Burning" }) },
["cannot be chilled while you have onslaught"] = { mod("AvoidChill", "BASE", 100, { type = "Condition", var = "Onslaught" }) },
["cannot be chilled during onslaught"] = { mod("AvoidChill", "BASE", 100, { type = "Condition", var = "Onslaught" }) },
["cannot be inflicted with bleeding"] = { mod("AvoidBleed", "BASE", 100) },
["bleeding cannot be inflicted on you"] = { mod("AvoidBleed", "BASE", 100) },
["you are immune to bleeding"] = { mod("AvoidBleed", "BASE", 100) },
Expand Down