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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,167 @@ | ||
package closest_pair | ||
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import ( | ||
"math" | ||
"strconv" | ||
) | ||
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type point struct { | ||
x float64 | ||
y float64 | ||
} | ||
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type Point interface { | ||
toString() string | ||
} | ||
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func makePoint(x float64, y float64) *point { | ||
A := new(point) | ||
A.x = x | ||
A.y = y | ||
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return A | ||
} | ||
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func (A *point) toString() string { | ||
return "(" + strconv.FormatFloat(A.x, 'f', -1, 64) + "," + strconv.FormatFloat(A.y, 'f', -1, 64) + ")" | ||
} | ||
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type pair struct { | ||
point1 point | ||
point2 point | ||
distance float64 | ||
} | ||
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type Pair interface { | ||
calcDistance() float64 | ||
toString() string | ||
} | ||
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func makePair(A point, B point) *pair { | ||
P := new(pair) | ||
P.point1 = A | ||
P.point2 = B | ||
P.distance = calcDistance(A, B) | ||
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return P | ||
} | ||
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func calcDistance(A point, B point) float64 { | ||
xdist := A.x - B.x | ||
ydist := A.y - B.y | ||
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return math.Sqrt(float64(xdist*xdist + ydist*ydist)) | ||
} | ||
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func (P *pair) toString() string { | ||
return P.point1.toString() + "-" + P.point2.toString() + "-" + strconv.FormatFloat(P.distance, 'f', -1, 64) | ||
} | ||
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func DivideAndConquer(P []point) *pair { | ||
n := len(P) | ||
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if n == 2 { | ||
return makePair(P[0], P[1]) | ||
} | ||
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xP := make([]point, n) | ||
yP := make([]point, n) | ||
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for i := 0; i < n; i++ { | ||
xP[i] = P[i] | ||
yP[i] = P[i] | ||
} | ||
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_, pair := divideAndConquer(xP, yP) | ||
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return pair | ||
} | ||
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func divideAndConquer(xP, yP []point) (float64, *pair) { | ||
n := len(xP) | ||
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if n <= 3 { | ||
p := BruteForce(xP) | ||
return p.distance, p | ||
} | ||
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xL := xP[:n>>1] | ||
xR := xP[n>>1:] | ||
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var yL, yR []point | ||
xMiddle := xL[0].x | ||
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// yL ← { p ∈ yP : px ≤ xMiddle } | ||
// yR ← { p ∈ yP : px > xMiddle } | ||
for _, p := range yP { | ||
if p.x <= xMiddle { | ||
yL = append(yL, p) | ||
} else { | ||
yR = append(yL, p) | ||
} | ||
} | ||
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// (dL, pairL) ← closestPair of (xL, yL) | ||
// (dR, pairR) ← closestPair of (xR, yR) | ||
dL, pairL := divideAndConquer(xL, yL) | ||
dR, pairR := divideAndConquer(xR, yR) | ||
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dMin, pairMin := dR, pairR | ||
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if dL < dR { | ||
dMin, pairMin = dL, pairL | ||
} | ||
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var yS []point | ||
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// yS ← { p ∈ yP : |xMiddle - px| < dMin } | ||
for i := 0; i < len(yP); i++ { | ||
if math.Abs(yP[i].x-xMiddle) < dMin { | ||
yS = append(yS, yP[i]) | ||
} | ||
} | ||
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nS := len(yS) | ||
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if nS > 1 { | ||
closestPair := pairMin | ||
for i := 1; i < nS-1; i++ { | ||
k := i + 1 | ||
for k <= nS && math.Abs(yS[k].y-yS[i].y) < dMin { | ||
tempPair := makePair(yS[k], yS[i]) | ||
if tempPair.distance < closestPair.distance { | ||
closestPair = tempPair | ||
} | ||
k++ | ||
} | ||
} | ||
return closestPair.distance, closestPair | ||
} else { | ||
return dMin, pairMin | ||
} | ||
} | ||
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func BruteForce(P []point) *pair { | ||
n := len(P) | ||
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if n < 2 { | ||
return nil | ||
} | ||
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minPair := makePair(P[0], P[1]) | ||
tempPair := makePair(P[0], P[1]) | ||
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min := minPair.distance | ||
for i := 0; i < n-1; i++ { | ||
tempPair.point1 = P[i] | ||
for j := 0; j < n; j++ { | ||
tempPair.point2 = P[j] | ||
if min > tempPair.distance { | ||
minPair = tempPair | ||
min = tempPair.distance | ||
} | ||
} | ||
} | ||
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return minPair | ||
} |
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