Fix VBot navigation to use unified target positions for arena scoring#3
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Logic-TARS merged 4 commits intomainfrom Feb 11, 2026
Merged
Fix VBot navigation to use unified target positions for arena scoring#3Logic-TARS merged 4 commits intomainfrom
Logic-TARS merged 4 commits intomainfrom
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- Add target_point_a (0.0, 1.5) and target_point_b (0.0, 0.0) to VBotSection001EnvCfg - Modify reset() to use fixed unified target positions instead of random offsets - All robots now navigate to the same target point (inner circle trigger point) Co-authored-by: Logic-TARS <99871356+Logic-TARS@users.noreply.github.com>
Co-authored-by: Logic-TARS <99871356+Logic-TARS@users.noreply.github.com>
Co-authored-by: Logic-TARS <99871356+Logic-TARS@users.noreply.github.com>
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[WIP] Fix navigation target position for VBot arena
Fix VBot navigation to use unified target positions for arena scoring
Feb 11, 2026
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VBot arena navigation was generating per-robot random targets (
robot_init_pos + random_offset), making unified scoring impossible. All robots now navigate to the same fixed target.Changes
Configuration (
cfg.py)target_point_a = [0.0, 1.5](inner circle trigger)target_point_b = [0.0, 0.0](center, for future multi-stage)Reset logic (
vbot_section001_np.py)Target heading remains randomized for training diversity. Backward compatible with
hasattr()checks.Original prompt
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