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To compile use this command gcc main.c xdg-shell-protocol.c -lwayland-client libgame_lib.a (first you have to compile the game library, do it like any cmake project (mkdir build && cd build, cmake ..,cmake --build .)) you have to have wayland development stuff install, usually it has the name wayland-devel in a package manager

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Custom renderer in a wayland client, written in c

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