Closed
Description
Describe the bug
对实体大小进行设置为5,返回成功但是游戏内实体大小无变化
To Reproduce
mc.listen("onMobHurt", (mob, source, _damage, cause) => {
if(source != undefined&& source.isPlayer()){
log(mob.setScale(5))
}
})
Expected behavior
能够正常的设置实体大小
Screenshots
No response
Platform
Windows 10
BDS Version
1.20.71.01
LeviLamina Version
LeviLamina-0.10.5+d9516c73d
LegacyScriptEngine Version
v0.5.2
Additional context
No response