Closed
Description
Describe the bug
Source actor becomes a wild pointer when Actor falls to die in onMobHurt.
To Reproduce
mc.listen('onMobHurt', ()=>{})
Expected behavior
It works fine.
Screenshots
No response
Platform
Windows 10
BDS Version
1.21.3.01
LeviLamina Version
0.13.4
LegacyScriptEngine Version
0.8.5
Additional context
trace_2024-08-02_03-31-52.log
日志
minidump_2024-08-02_03-31-52.dmp