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[Bug]: 调用sp.simulateLookAt(pos)函数后无法固定假人视角 #146

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@kuangby

Description

@kuangby

Describe the bug

使用sp.simulateLookAt(pos)后假人不会像之前版本中一样始终看向某个位置,他将在大约1-2s后水平看向某个方向,但是身体仍然会转向

To Reproduce

创建一个假人
调用mc.spawnSimulatedPlayer(name,pos)函数使假人看向玩家

Expected behavior

假人看向玩家后视角固定住

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Platform

win11

BDS Version

1.21.1

LeviLamina Version

0.13.1

LegacyScriptEngine Version

0.8.1

Additional context

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