-
Notifications
You must be signed in to change notification settings - Fork 4
Issues: Leg0shii/ParkourCalculator
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Add Linux instructions to README
documentation
Improvements or additions to documentation
#40
opened Oct 9, 2024 by
SlendGamer
Is Lava/Water collision correctly impelmented?
good first issue
Good for newcomers
review
Is that still a bug?
#39
opened Oct 2, 2024 by
Leg0shii
blocks wont stay visible after switching versions
bug
Something isn't working
#34
opened Nov 21, 2023 by
Leg0shii
Allow to continue bruteforcing
enhancement
New feature or request
#30
opened Nov 12, 2023 by
drakou111
new player instances for bruteforcer segements
enhancement
New feature or request
#29
opened Nov 12, 2023 by
Leg0shii
only show path updates on pathes in the interval where they are generated
bug
Something isn't working
good first issue
Good for newcomers
#28
opened Nov 12, 2023 by
Leg0shii
head hitbox is wrongm way around (south/north)
bug
Something isn't working
good first issue
Good for newcomers
#26
opened Nov 12, 2023 by
Leg0shii
Bruteforce not canceling completely
review
Is that still a bug?
#25
opened Nov 11, 2023 by
drakou111
Can't remove A* path
enhancement
New feature or request
good first issue
Good for newcomers
#24
opened Nov 11, 2023 by
drakou111
Extra facing parameters
enhancement
New feature or request
good first issue
Good for newcomers
#22
opened Nov 11, 2023 by
drakou111
"Ticks Per Trial" can make maps impossible for the bruteforcer to complete
wontfix
This will not be worked on
#21
opened Nov 11, 2023 by
drakou111
A* Can't make longer distance jumps
bug
Something isn't working
wontfix
This will not be worked on
#20
opened Nov 11, 2023 by
drakou111
opening blocks will keep old blocks in the background
bug
Something isn't working
#16
opened Nov 11, 2023 by
Leg0shii
Tick path not fully displaying when running multiple instances
bug
Something isn't working
#15
opened Nov 11, 2023 by
drakou111
fix jumping off from not solid blocks
bug
Something isn't working
#13
opened Nov 11, 2023 by
Leg0shii
restructure bruteforce overlay
enhancement
New feature or request
#9
opened Nov 11, 2023 by
Leg0shii
incorrect simulation when w+s are held
review
Is that still a bug?
#8
opened Nov 11, 2023 by
Leg0shii
Previous Next
ProTip!
Follow long discussions with comments:>50.