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[ltk_overlay][Phase 1] Create ltk_overlay crate structure #86

@Crauzer

Description

@Crauzer

Create the new ltk_overlay workspace crate with initial structure.

Tasks

  • Create crate directory structure
  • Setup Cargo.toml with dependencies
  • Create basic module structure (lib.rs, builder.rs, error.rs, game_index.rs, utils.rs)
  • Define public API types (OverlayBuilder, EnabledMod, etc.)
  • Add basic documentation (README.md)
  • Add to workspace members in root Cargo.toml

Acceptance Criteria

  • Crate compiles successfully
  • Basic types are defined
  • Module structure is in place
  • Unit tests compile (can be placeholder)

Status

COMPLETED - Crate scaffold created and compiles successfully.

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    enhancementNew feature or requestoverlayIssues related to WAD overlay builder (ltk_overlay)

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