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N-Body-simulation

A WIP C++ and modern OpenGL n-body problem simulation. It utilizes the Barnes-Hut algorithm to compute interactions between bodies.

The simulation running with 25000 bodies, θ = 0.5 and 4 threads: Screenshot

Visualization of the Barnes-Hut algorithm: Screenshot

Formations of bodies: Screenshot

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A C++ and modern OpenGL n-body simulation.

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