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Update README.md
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ColinLeung-NiloCat authored Jul 9, 2020
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Expand Up @@ -53,7 +53,7 @@ if you need to render bullet holes, dirt/logo on wall, 3D projected UI, explosio

How to use this shader in my project?
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0. First, you must enable depth texture in URP's setting
0. First, you must enable depth texture in URP's setting (search UniversalRP-HighQuality in your project)
1. then clone the shader to your project
2. create a new material using that shader
3. assign any texture to material's Texture slot
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