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LangDuaMC/hihacitydotnet

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hihacity landing page

A website to promote the server sponsored by Hiha youtuber

Server is no longer operated

Screencast.From.2025-08-29.20-14-45.mp4

The only selling point of this project is the sleek parallax.

To achieve this, first you want to:

  • Using a shader of your own choice (prefer no bloom, least lightshaft), and in this case, a posterized shader with barebones texturepack!
  • Using depthmap shader

In blender, composition:

  • Create a canvas multiply by n slices of your input image
  • In each layer:
    • Highest layer (nearest, darkest in depthmap) is kept while the further is alpha-cutted
    • Next layer, from the last height to the next height is kept, further is cutted, while the nearer is blurred with resolution stretch in y-axis for our effect
  • export the slice, cut it, then tune the sass

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Side project to promote the new WIP Minecraft server

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