30 days of making games in Unity. Each day I will spend at least 30 minutes in Unity doing work.
The Unity Tutorial For Complete Beginners
Continued The Unity Tutorial For Complete Beginners
Completed The Unity Tutorial For Complete Beginners
Built Flippy Birb Version 1!
- Added Flippy Birb to Github for version control
- Made out of bounds game over work
- Fixed bug where score goes up after game is over
- Added wing animations
- Added particle system for clouds
- Added start screen
- Changed the name of the game to Flappu
- Started Bang Roller
To do
- Make Game Over appear if bird is off screen
- Fix bug where score goes up after game over
- Add particle system for clouds
- Add wing animations
- Add extra screen for beginning of game
- Version control
- Followed most of Brackey's tutorial on Getting started with 2D Shader Graph in Unity
Added the following to Bang Roller
- Changed dice images
- You can select dice now, selected dice will be highlighted
- You cannot reroll selected dice and dynamite
Added the following to Bang Roller
- Created prefabs
- Added dice manager script
Added the following to Bang Roller
- Changed dice manager script to game manager script
- Added reset button
- Added bang checker
Added the following to Bang Roller
- Added End Turn button and code to resolve dice rolls. Doesn't work correctly.
Added the following to Bang Roller
- Changed dice images