Add LocklessAllocator and use it in LocklessList #2998
Merged
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LocklessAllocator
is the new allocator described at #1088 (comment). It should be used instead ofMemoryManager
for objects created by the mixer; for other objects, plainnew
anddelete
should be used.I set a maximum of 1024
PlayHandle
s, becauseJOB_QUEUE_SIZE
is defined as 1024, although the limitBM_INITIAL_BUFFERS = 512
is hit before.