Welcome to the EnvironmentalVisualEnhancements wiki!
This wiki documents the new raymarched clouds and how to configure them.
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Cloud configuration
Time settings
Flowmaps (Release 2)
Lightning (Release 2)
Particle fields (Release 2)
Override gas giant kill sphere (for underworlds) (Release 2)
Texture formats and load on demand (Release 3)
Droplets (Release 3)
Signed distance fields (Release 4)
Overlapping layers (Release 5)
Wet surface effects (Release 5)
Temporal upscaling and noise detiling
Light volume (Release 4)
In-game cloud painter
Painter tiles (Release 5)
Example workflow for painting earth-like Release 5 maps
Release 5 (28-09-2025)
Release 4 (22-12-2023)
Release 3 (20-08-2023)
Release 2 (21-05-2023)