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Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.

C++ 61 5 Updated Nov 19, 2024
C++ 182 16 Updated Jan 22, 2024

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

C# 810 105 Updated Feb 11, 2025

Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh

C++ 176 18 Updated Aug 17, 2024

An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.

Python 73 9 Updated Sep 10, 2025

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 2,101 377 Updated Sep 4, 2025

mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.

C++ 131 52 Updated Oct 26, 2022

mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.

C++ 144 29 Updated May 17, 2021

A library for advanced finite element computations in Rust

Rust 134 6 Updated Sep 25, 2023

Interactive Wood Combustion for Botanical Tree Models

C++ 152 17 Updated May 8, 2021

A procedural geometry generation library for C++11

C++ 229 27 Updated Jan 2, 2023

Links to works on deep learning algorithms for physics problems, TUM-I15 and beyond

1,831 312 Updated Jul 30, 2025

Seamless operability between C++11 and Python

C++ 17,267 2,217 Updated Sep 15, 2025

High-performance multi-material continuum physics engine in Taichi

Python 539 81 Updated Apr 14, 2024

A Multi-Scale Model for Coupling Strands with Shear-Dependent Liquid

C++ 107 22 Updated May 30, 2024

A Multi-Scale Model for Simulating Liquid-Hair Interactions

C++ 309 55 Updated May 9, 2024

Offline build planner for Path of Exile.

Lua 2,137 1,019 Updated Jan 16, 2021

A curated list of awesome OpenGL libraries, debuggers and resources.

2,316 181 Updated Aug 17, 2023

Productive, portable, and performant GPU programming in Python.

C++ 27,525 2,360 Updated Jul 31, 2025

Fluid simulation engine for computer graphics applications

C++ 2,034 277 Updated Dec 24, 2023

This is the source code for the 2017 ToG paper "Interpolations of Smoke and Liquid Simulations"

C++ 18 6 Updated Dec 6, 2017

BlenderPartioTools is an open-source add-on to import particle data in Blender.

C++ 34 11 Updated Feb 12, 2020

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 11,597 990 Updated Sep 16, 2025

A fast entity component system (ECS) for C & C++

C 7,498 547 Updated Sep 9, 2025

A quick implementation of MLFLIP

C++ 47 7 Updated Apr 18, 2019

A dx12 river renderer using wave particles with interactive vortices.

C++ 283 20 Updated Sep 23, 2019

A Multi-Scale Model for Simulating Liquid-Fabric Interactions

C++ 500 71 Updated Dec 20, 2021

A framework for Smoothed Particle Hydrodynamics in Python

Python 500 144 Updated Aug 23, 2025

GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, max/min limits, a description, etc.

C++ 27 13 Updated Aug 18, 2023
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