Skip to content

Experiment to create a physics game in OOP, with vanilla javascript and Excalibur

Notifications You must be signed in to change notification settings

KokoDoko/excalibur-mario

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

5 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Excalibur Platform Game in Javascript

This is an experiment to work with object oriented programming in vanilla javascript, to create an excalibur platform game.

http://kokodoko.github.io/excalibur-mario

mario

  • Uses es6 modules and classes
  • Physics engine
  • Switch between scenes
  • Keyboard controls
  • Parralax background
  • Camera follows player
  • Sound
  • Loads JSON to build the platform level

Install

  • Download or clone this repository.
  • Open index.html in a localhost or live server!

Todo

  • UI can be HTML, CSS instead of painstakingly creating text fields and buttons with states, in a canvas.