feat(actor.objectName): adding objectName as an actor property #3384
+63
−31
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Context
There is currently no easy way to identify an actor when it is picked out of context of it's pipeline.
Results
GetObjectName and SetObjectName can now be called on actors.
Changes
Added objectName to the default values of actor along with a macro for get and set. This provides a feature that the c++ vtk library already has and matches its naming convention.
Testing
Tested within the context it was required, the CellPicker example, the example now console logs the name applied to the cone source when it is clicked.