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ATM Heist resource for FiveM, QBCore, BJJ Framework

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bjj_atmheist by BigJohnJimmy for BJJ_FRAMEWORK

ATM Heist resource for FiveM, QBCore, BJJ Framework

  • Removes ATM Prop
  • Rope Physics
  • Dynamic 3rd Eye
  • Drops money bag prop
  • Detailed Config.lua
  • Balance payout easily
  • Allow only certain vehicles
  • etc... (check config for main stuff you can tweak)

Requires QB Core Please credit me if you use this code. Don't claim this resource as your own. Thanks.

For ps-dispatch to work

  • Put this in : ps-dispatch/client/cl_extraalerts.lua
   local vehdata = vehicleData(veh)
   local currentPos = GetEntityCoords(PlayerPedId())
   local locationInfo = getStreetandZone(currentPos)
   local heading = getCardinalDirectionFromHeading()
   TriggerServerEvent("dispatch:server:notify", {
       dispatchcodename = "atmheist", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
       dispatchCode = "10-90",
       firstStreet = locationInfo,
       model = vehdata.name, -- vehicle name
       plate = vehdata.plate, -- vehicle plate
       priority = 1,
       firstColor = vehdata.colour, -- vehicle color
       heading = heading,
       automaticGunfire = false,
       origin = {
           x = currentPos.x,
           y = currentPos.y,
           z = currentPos.z
       },
       dispatchMessage = 'ATM Tampering',
       job = { "police" }
   })
end exports('ATMHeist', ATMHeist)
  • Put this in : ps-dispatch/server/sv_dispatchcodes.lua
	--BJJ
  ["atmheist"] =  {displayCode = '10-90', description = "ATM Heist", radius = 20, recipientList = {'police'}, blipSprite = 500, blipColour = 60, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset", offset = "false", blipflash = "true"},

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ATM Heist resource for FiveM, QBCore, BJJ Framework

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