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Compute derivative workgroup size error checks may raise false positives
bug
GLSL/ESSL
#3724
opened Sep 12, 2024 by
jeffbolznv
valid shader with implicit
for
and if
scope marked as invalid by glslangValidator
GLSL/ESSL
#3690
opened Aug 8, 2024 by
LeStahL
Assertion `PureOperatorBuiltins == false' failed on use of texture2D
bug
GLSL/ESSL
#3629
opened Jun 22, 2024 by
amalon
Using a buffer_reference buffer within a struct within a SSBO causes invalid const errors
GLSL/ESSL
question
#3608
opened May 23, 2024 by
spnda
error in combination with preprocessor directives can obfuscate error location.
enhancement
GLSL/ESSL
help wanted
#3544
opened Mar 13, 2024 by
phr34k
Wrong ArrayStride when using HLSL rules for block offsets
bug
GLSL/ESSL
SPIR-V
#3344
opened Sep 28, 2023 by
vmilea
Array with size using specialization constant passed as function parameter.
GLSL/ESSL
question
Specification
#3315
opened Aug 23, 2023 by
shizhy1986
Add defines for GL_MESH_SHADER_EXT and GL_TASK_SHADER_EXT
enhancement
GLSL/ESSL
#3231
opened May 21, 2023 by
Try
GL_ARB_bindless_texture input sampler for fragment shader must have the qualifier "flat"
bug
GLSL/ESSL
#3210
opened May 5, 2023 by
pmistryNV
GL_ARB_bindless_texture should not allow ivec2 constructor
bug
GLSL/ESSL
#3205
opened May 4, 2023 by
pmistryNV
Specialization constant not considered constant for subgroupBroadcast (again?)
bug
GLSL/ESSL
SPIR-V
#3199
opened Apr 26, 2023 by
nwessing
Crash when compiling with non-semantic debuginfo
bug
GLSL/ESSL
SPIR-V
#3189
opened Apr 14, 2023 by
arcady-lunarg
gl_SampleMask.length() report array must have size before use length
GLSL/ESSL
#3180
opened Apr 6, 2023 by
HeXiaoZhi
Generating linkable SPIRV from GLSL
GLSL/ESSL
question
SPIR-V
#3040
opened Oct 3, 2022 by
ProkopRandacek
Incomplete validation for buffer_reference_align.
bug
GLSL/ESSL
#3033
opened Sep 20, 2022 by
DadSchoorse
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Updated in the last three days: updated:>2024-11-04.