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valid shader with implicit
for
and if
scope marked as invalid by glslangValidator
GLSL/ESSL
#3690
opened Aug 8, 2024 by
LeStahL
Loading shadow texture causes spirv-val error
bug
GLSL/ESSL
SPIR-V
#3653
opened Jul 11, 2024 by
spencer-lunarg
HLSL: the counter created for for AppendStructuredBuffer use the same set and binding as the original buffer
bug
HLSL
SPIR-V
#3638
opened Jun 29, 2024 by
dneto0
Assertion `PureOperatorBuiltins == false' failed on use of texture2D
bug
GLSL/ESSL
#3629
opened Jun 22, 2024 by
amalon
Using a buffer_reference buffer within a struct within a SSBO causes invalid const errors
GLSL/ESSL
question
#3608
opened May 23, 2024 by
spnda
Incorrect SPIRV codegen for 8bit/16bit variables in buffers
bug
sev:miscompile
Given a valid input, glslang produces incorrect or invalid SPIR-V
SPIR-V
#3607
opened May 21, 2024 by
alelenv
Incorrect SPIR-V can be generated when using samplers in structs with relaxed rules
relaxed
Issues involving GL_EXT_vulkan_glsl_relaxed
#3594
opened May 4, 2024 by
slime73
glslang must really warn when using uninitialized variables
enhancement
#3576
opened Apr 18, 2024 by
elmar-k
SPIR-V Validation Errors when using Vulkan Relaxed Rules
relaxed
Issues involving GL_EXT_vulkan_glsl_relaxed
#3549
opened Mar 20, 2024 by
RozeFound
error in combination with preprocessor directives can obfuscate error location.
enhancement
GLSL/ESSL
help wanted
#3544
opened Mar 13, 2024 by
phr34k
Crash in glslang_program_SPIRV_generate_with_options in Android (arm64-v8a)
#3534
opened Mar 1, 2024 by
rokuz
Propose A Better Scheme for Id Allocation Specifically For The Testing Purpose
#3512
opened Feb 13, 2024 by
qingyuanzNV
OpExecutionModeId not used unless targeting SPIRV-1.6
question
SPIR-V
#3510
opened Feb 13, 2024 by
castano
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