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Merge pull request #199 from KhronosGroup/readme-links
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Update README.md links to Khronos deployment
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UX3D-nopper authored Apr 15, 2019
2 parents bd18c33 + 9f9b8d8 commit 9193904
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glTF 2.0 Reference Viewer
=========================

[![](assets/images/BoomBox.jpg)](http://gltf.ux3d.io/)
[![](assets/images/BoomBox.jpg)](https://github.khronos.org/glTF-Sample-Viewer/)

This is the offical [Khronos](https://www.khronos.org/) [glTF 2.0](https://www.khronos.org/gltf/) reference viewer using [WebGL](https://www.khronos.org/webgl/).

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Usage
-----

If you would like to see this in action, [view the live demo](http://gltf.ux3d.io/).
If you would like to see this in action, [view the live demo](https://github.khronos.org/glTF-Sample-Viewer/).

**Controls**

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* Open the project folder in Visual Studio Code and select `Debug->Add Configuration->Firefox` so the `.vscode/launch.json` file is created.
* `Debug->Start Debugging` should now launch a Firefox window with the reference viewer and VS Code breakpoints should be hit.

**VS Code**

Modified VSCode gltf-vscode plugin:

[gltf-vscode](https://github.com/ux3d/gltf-vscode/tree/features/khronosRV-setup)


Physically-Based Materials in glTF 2.0
======================================
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