Merge HLSL support for VK_EXT_mesh_shader#2052
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HansKristian-Work merged 11 commits intomasterfrom Nov 2, 2022
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The array mechanism breaks DXC which needs to observe that all components have been written. Uninitialized outputs will be undefined. Resort to simple vector instead.
Force gl_in_out path for HLSL as well when mesh shaders are used.
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Builds on #2048.