OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. This repository is dedicated to learning OpenGl API.
This repository is following these tutorials
SDL2 Setup: https://medium.com/estado-pensante/configurando-mingw-e-sdl2-no-visual-studio-code-5c1ae2f5a1c6
Opengl Setup: https://medium.com/estado-pensante/configurando-opengl-no-visual-studio-code-63059108e0e2
Opengl Learn: https://learnopengl.com/
translated Step by Step guide and some problems that you might see: