Stars
Installers and resources for optimzed download & setup of The Sims 2: Ultimate Collection.
glsl code for running radiance cascade
Set vcpkg up in GitHub Actions with caching
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
Repository for software and assets developed during Eberty's master's project
C++11/14/17 std::expected with functional-style extensions
A guide to using modern OpenGL functions.
A tiny patch for making ndk build system support Long Paths on windows 7+.
Mesh optimization library that makes meshes smaller and faster to render
A lightweight game engine written in modern C++
RenderDoc is a stand-alone graphics debugging tool.
A General-purpose Task-parallel Programming System using Modern C++
a lightweight ndk utility that helps to bypass Android N's classloader-namespace restriction
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Basic renderer to be used as a starting project for the game physics book series
A game engine with an emphasis on real-time cutting-edge solutions
The *cutest* framework out there for creating 2D games in C++!
Dynamic Libraries in C and C++ Article
boostorg / dll
Forked from apolukhin/Boost.DLLLibrary for comfortable work with DLL and DSO
Performance oriented header-only C++ graph theory library
Explore fractals in an audio-visual sandbox