GOKZ v3.0.0
Update notes:
- If you have made any changes to a config files in
cfg/sourcemod/gokz
, please make sure you back them up and re-apply them, as those config files had some changes that will be overwritten by the upgrade package. - Copy the existing map folders from the
addons/sourcemod/data/gokz-replays
folder into a newaddons/sourcemod/data/gokz-replays/_runs
folder to make sure old replays get transferred. - Remove the
gokz-clantags
plugin, as clan tags are now handled bygokz-profile
. - Make sure you download the new Global-API plugin here if your server is global and remove the old
GlobalAPI-Core
plugin. Please read its README for installation instructions and dependencies (Hint: the location of the key changed). - Make sure you update the MovementAPI to the newest version. You might have to update DHooks as well, please read the release notes!
Changes:
- Added a ranking system based on global points
- Added player profiles
- Increased leniency for SKZ bhops
- New version of the GlobalAPI plugin now supported, which includes more fault tolerance
- Replays are now uploaded to the Global API
- New replay version
- Jumpstat PBs now save a replay
- Equipped weapons are now saved
- Tickrates other than 128 are now supported
- The current amount of teleports are tracked in the HUD
- More information about the player is stored at the beginning of the replay, including their sensitivity
- Player flags are such as their Movetype, onGround are tracked each tick and stored
- Expanded the mapping API to include no-CP, no-pause and various bhop triggers
- Fixed various ways of exploiting triggers, noclips and more
- Players are now automatically assigned a team (with a valid spawn) at upon joining
- Improved savelocs
- Improved jumpstat menus
- Fixed various issues with jumpstats not registering correctly
- Fixed checkpoint cooldown for races
- Removed auto-restart as it makes no sense to have with the new button zones
- Switched jumpstat airtime stat from seconds to ticks
- Fixed missing materials for beams
- It should now be possible to record POV demos
- Fixed bug that would cause players to retain more speed than intended on very high speed bhops
- Added more admin commands to remove runs/jumps
- Improved gokz-quiet's quieting
- Improved gokz-measure to have more commands
- Improved
!end
detection and added!searchstart
3.0.1
- Minor hotfix to fix the mapname for workshop maps.
3.0.2
- Fixed issue that would cause old replays to have a wrong timer
3.0.3
- Fixed valid spawn logic
- Fixed basevelocity being added twice to certain boosters
- Fixed points counting TP runs double
- Fixed numerous file leaks
- Fixed jumpstats not working at start sometimes
- Fixed missing + sign on the Beginner+ rank
- Excluded .fgd file from releases
- Fixed issue that would cause a placeholder SteamID to be sent to the API
3.0.4
- Rewrote a part of the replay code, hopefully fixing some of the issues they had with recording
- Fixed cheater replay file paths
- Switched method of determining Admin/VIP tags (see PLUGINS.md/gokz-profile)
- Fixed rank thresholds for KZT/VNL being swapped
- Added
!ranks
command - Some other minor bugfixes
3.0.5
- Fixed an issue that would prevent jump replay folders from being created