Skip to content

Conversation

@gotmachine
Copy link
Contributor

See issue #301

As a part of the OptimizedModuleRaycasts patch, fix ModuleSurfaceFX.Update() performing raycasts (and PhysX-Transform syncs) and other useless computations even when the effects have no chance of appearing. Also fix a bug with the effects not appearing at negative altitudes on ocean-less bodies.

…ModuleSurfaceFX.Update() performing raycasts (and PhysX-Transform syncs) and other useless computations even when the effects have no chance of appearing. Also fix a bug with the effects not appearing at negative altitudes on ocean-less bodies.
@gotmachine gotmachine added the kspPerformance Possible performance improvement in KSP label Mar 16, 2025
@gotmachine gotmachine changed the base branch from master to dev March 16, 2025 19:47
Base automatically changed from dev to master April 4, 2025 19:39
@gotmachine gotmachine changed the base branch from master to dev June 8, 2025 13:07
@gotmachine gotmachine merged commit 19b280c into dev Jun 8, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

kspPerformance Possible performance improvement in KSP

Development

Successfully merging this pull request may close these issues.

2 participants