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2023_04_19
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ABER1047 committed Apr 18, 2023
1 parent f18e8be commit e1cac58
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1 change: 1 addition & 0 deletions Just Wak and Beats.resource_order
Original file line number Diff line number Diff line change
Expand Up @@ -45,6 +45,7 @@
{"name":"create_circle_misile","order":4,"path":"scripts/create_circle_misile/create_circle_misile.yy",},
{"name":"hitbox_6","order":6,"path":"objects/hitbox_6/hitbox_6.yy",},
{"name":"ine_hurt","order":2,"path":"sounds/ine_hurt/ine_hurt.yy",},
{"name":"spr_illustrationCG","order":9,"path":"sprites/spr_illustrationCG/spr_illustrationCG.yy",},
{"name":"bamguy_timeline","order":2,"path":"timelines/bamguy_timeline/bamguy_timeline.yy",},
{"name":"hitbox_11","order":12,"path":"objects/hitbox_11/hitbox_11.yy",},
{"name":"tutorial_part4","order":6,"path":"sounds/tutorial_part4/tutorial_part4.yy",},
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1 change: 1 addition & 0 deletions Just Wak and Beats.yyp

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1,524 changes: 764 additions & 760 deletions fonts/normal_font/normal_font.old.yy

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1,498 changes: 750 additions & 748 deletions fonts/normal_font/normal_font.yy

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2 changes: 2 additions & 0 deletions objects/code/Create_0.gml
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@ global.player_skin = 0
global.b_player_skin = 0
global.master_volume = 1
global.bgm_volume = 0.5
global.custom_map_volume_control = 1
global.sfx_volume = 1
global.window_width = 1920
global.window_height = 1080
Expand All @@ -46,6 +47,7 @@ global.n_rank_display = "--"

global.automatic_sycn_fixing = 0
global.n_sync = 0
global.random_illustration = 0


global.select_map = 2 //global.show_music_title = 0로 게임 시작
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2 changes: 2 additions & 0 deletions objects/code/Draw_73.gml
Original file line number Diff line number Diff line change
Expand Up @@ -70,6 +70,8 @@ col = c_white
draw_text_k_scale(xx+xx_w-music_title_alpha*128*font_size,yy+yy_h-350*font_size,"by",64*font_size,-1,music_title_alpha,col,0,1,light_font,font_size*0.7*global.font_ratio_resolution_xx,font_size*0.7,0)
draw_text_k_scale(xx+xx_w-music_title_alpha*128*font_size,yy+yy_h-256*font_size,string(global.n_music_artist),64*font_size,-1,music_title_alpha,col,0,1,light_font,font_size*0.85*global.font_ratio_resolution_xx,font_size*0.85,0)

draw_sprite_ext(spr_illustrationCG,global.player_skin*3+global.random_illustration,xx+music_title_alpha*430*font_size,yy+yy_h,font_size*2,font_size*2,0,c_white,music_title_alpha)



for(var i = 0; i <= 5; i++)
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12 changes: 7 additions & 5 deletions objects/code/Other_11.gml
Original file line number Diff line number Diff line change
Expand Up @@ -5,28 +5,30 @@
global.reload_n_map_list_value = 0
if keyboard_check_pressed(vk_left)
{
global.n_map_list--
global.n_map_list--
}

if keyboard_check_pressed(vk_right)
{
global.n_map_list++
global.n_map_list++
}

if global.n_map_list = 2 && global.mobile_mode == 1
{
global.n_map_list += sign(global.n_map_list - global.b_map_list)
global.n_map_list += sign(global.n_map_list - global.b_map_list)
}

if global.n_map_list < 0
{
global.n_map_list = 3
global.n_map_list = 3
}

if global.n_map_list > 3
{
global.n_map_list = 0
global.n_map_list = 0
}



load_musicList(global.n_map_list)
load_custom_map_files()
4 changes: 2 additions & 2 deletions objects/code/Step_0.gml
Original file line number Diff line number Diff line change
Expand Up @@ -193,7 +193,7 @@ global.joystick_alpha += (sign(global.joystick_activated+1) - global.joystick_al
global.hp = 5
var _audio_asset = (global.n_map_list != 2) ? asset_get_index(global.n_music_name) : global.custom_audio_asset[n_stage];
global.n_music_id = _audio_asset
global.n_music_instance = audio_play_sound(global.n_music_id,0,false,0.5*global.master_volume*global.bgm_volume*(global.mobile_mode*0.5+1))
global.n_music_instance = audio_play_sound(global.n_music_id,0,false,global.custom_map_volume_control*0.5*global.master_volume*global.bgm_volume*(global.mobile_mode*0.5+1))

var _timeline_index_ = asset_get_index(string(global.n_music_name)+"_timeline")
if timeline_exists(_timeline_index_)
Expand Down Expand Up @@ -480,7 +480,7 @@ audio_sound_pitch(global.n_music_instance,global.rewind/90-1)
player.x = room_width*0.5
player.y = room_height*0.5
}
global.n_music_instance = audio_play_sound(global.n_music_id,0,false,0.5*global.master_volume*global.bgm_volume*(global.mobile_mode*0.5+1),global.start_point/60)
global.n_music_instance = audio_play_sound(global.n_music_id,0,false,global.custom_map_volume_control*0.5*global.master_volume*global.bgm_volume*(global.mobile_mode*0.5+1),global.start_point/60)
global.rewind_effect_line_angle = 0
audio_play_sound(cleared_sfx,0,false,global.master_volume*global.sfx_volume*4)
}
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7 changes: 4 additions & 3 deletions objects/code/Step_1.gml
Original file line number Diff line number Diff line change
Expand Up @@ -197,10 +197,10 @@ if gamestart = 0
global.highlight_time ++
}

if global.highlight_time > 360 || (gamestart != 0 && gamestart != 1.1)
if global.highlight_time > 420 || (gamestart != 0 && gamestart != 1.1)
{
global.highlight_music_volume += (-0.01 - global.highlight_music_volume)*0.05
if global.highlight_time > 440 && (gamestart = 0 || gamestart = 1.1) && global.sync_setting_alpha < 0.1
if global.highlight_time > 500 && (gamestart = 0 || gamestart = 1.1) && global.sync_setting_alpha < 0.1
{
play_highlight = 1
}
Expand All @@ -223,7 +223,7 @@ if gamestart = 0
//자동 볼륨 조절
if audio_is_playing(global.highlight_music)
{
audio_sound_gain(global.highlight_music,(1-gamestart_anime)*0.8*global.highlight_music_volume*global.master_volume*global.bgm_volume*(global.mobile_mode*0.5+1),0)
audio_sound_gain(global.highlight_music,global.custom_map_volume_control*(1-gamestart_anime)*0.8*global.highlight_music_volume*global.master_volume*global.bgm_volume*(global.mobile_mode*0.5+1),0)
}


Expand All @@ -250,6 +250,7 @@ if gamestart = 0
global.select_map = 0
global.t_select_map = 0
global.show_music_title = 1
global.random_illustration = (global.n_music_title == "겨울봄 (Winter Spring)") ? 2 : irandom_range(0,1);
gamestart = 2
global.background_color = c_black
global.t_bg_color = 1
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13 changes: 4 additions & 9 deletions objects/code/Step_2.gml
Original file line number Diff line number Diff line change
Expand Up @@ -112,21 +112,16 @@ if global.phony_effect != 0 && instance_exists(hitbox_11)

if phony_y_timer%5 = 0
{
for(var i = 0; i < 4; i++)
{
var attack_ef = instance_create_depth(_xx_,_yy_,depth+1,hitbox_2)
attack_ef.direction = hitbox_11.image_angle
attack_ef.direction = hitbox_11.image_angle+i*90
attack_ef.speed = 24
attack_ef.keep_spin_angle = 2
attack_ef.image_xscale = 0.4
attack_ef.image_yscale = 0.4
attack_ef.w_alpha = 10

var attack_ef = instance_create_depth(_xx_,_yy_,depth+1,hitbox_2)
attack_ef.direction = hitbox_11.image_angle+180
attack_ef.speed = 24
attack_ef.keep_spin_angle = -2
attack_ef.image_xscale = 0.4
attack_ef.image_yscale = 0.4
attack_ef.w_alpha = 10
}
}


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7 changes: 7 additions & 0 deletions objects/hitbox_11/Step_0.gml
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,13 @@ if image_yscale < 0
image_yscale = 0
}

if abs(t_scale-image_xscale) >=

10
{
image_alpha += (0 - image_alpha)*0.1
}

image_xscale += (t_scale - image_xscale)*0.1
image_yscale += (t_scale - image_yscale)*0.1

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2 changes: 1 addition & 1 deletion objects/hitbox_4/Step_0.gml
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/// @description Insert description here
// You can write your code in this editor
if audio_is_playing(phony)
if audio_is_playing(Yoong)
{
x -= global.map_speed
}
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2 changes: 1 addition & 1 deletion objects/movement_effect/Create_0.gml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,6 @@


image_alpha = 0.8
w_alpha = 1
w_alpha = 1.1


17 changes: 14 additions & 3 deletions objects/obj_album_ui/Draw_73.gml
Original file line number Diff line number Diff line change
Expand Up @@ -138,13 +138,24 @@ var fontsize3 = 0.52*(1+global.mobile_mode*0.3)

if instance_exists(code) && code.gamestart != 1 && code.gamestart != 2 && code.gamestart != 3
{
draw_text_k_scale(x-260-global.mobile_mode*64,middle_yy+590+global.mobile_mode*96,"Normal\nRank",64,-1,dis__,c_white,0,0,light_font,fontsize1*global.font_ratio_resolution_xx,fontsize1,0)
draw_text_k_scale(x-260-global.mobile_mode*64,middle_yy+590+global.mobile_mode*104+8,"Normal\nRank",64,-1,0.3*dis__,c_black,0,0,normal_font,fontsize1*global.font_ratio_resolution_xx,fontsize1,0)
draw_text_k_scale(x-260-global.mobile_mode*64,middle_yy+680+global.mobile_mode*96+8,string(global.n_rank[code.n_stage]),64,-1,0.3*dis__,c_black,0,0,normal_font,fontsize2*global.font_ratio_resolution_xx,fontsize2,0)

draw_text_k_scale(x-global.mobile_mode*64,middle_yy+590+global.mobile_mode*96+8,"Hardcore\nRank",64,-1,0.3*dis__,c_black,0,0,normal_font,fontsize1*global.font_ratio_resolution_xx,fontsize1,0)
draw_text_k_scale(x-global.mobile_mode*64,middle_yy+680+global.mobile_mode*96+8,string(global.n_rank_hardcore[code.n_stage]),64,-1,0.3*dis__,c_black,0,0,normal_font,fontsize2*global.font_ratio_resolution_xx,fontsize2,0)

draw_text_k_scale(x+260+global.mobile_mode*64,middle_yy+620+global.mobile_mode*96+8,"아티팩트 수집",64,-1,0.3*dis__,c_black,0,0,normal_font,fontsize3*global.font_ratio_resolution_xx,fontsize3,0)
draw_text_k_scale(x+260+global.mobile_mode*64,middle_yy+680+global.mobile_mode*96+8,string(global.n_artifact[code.n_stage]),64,-1,0.3*dis__,c_black,0,0,normal_font,fontsize2*global.font_ratio_resolution_xx,fontsize2,0)



draw_text_k_scale(x-260-global.mobile_mode*64,middle_yy+590+global.mobile_mode*96,"Normal\nRank",64,-1,dis__,c_white,0,0,normal_font,fontsize1*global.font_ratio_resolution_xx,fontsize1,0)
draw_text_k_scale(x-260-global.mobile_mode*64,middle_yy+680+global.mobile_mode*96,string(global.n_rank[code.n_stage]),64,-1,dis__,c_white,0,0,normal_font,fontsize2*global.font_ratio_resolution_xx,fontsize2,0)

draw_text_k_scale(x-global.mobile_mode*64,middle_yy+590+global.mobile_mode*96,"Hardcore\nRank",64,-1,dis__,c_white,0,0,light_font,fontsize1*global.font_ratio_resolution_xx,fontsize1,0)
draw_text_k_scale(x-global.mobile_mode*64,middle_yy+590+global.mobile_mode*96,"Hardcore\nRank",64,-1,dis__,c_white,0,0,normal_font,fontsize1*global.font_ratio_resolution_xx,fontsize1,0)
draw_text_k_scale(x-global.mobile_mode*64,middle_yy+680+global.mobile_mode*96,string(global.n_rank_hardcore[code.n_stage]),64,-1,dis__,c_white,0,0,normal_font,fontsize2*global.font_ratio_resolution_xx,fontsize2,0)

draw_text_k_scale(x+260+global.mobile_mode*64,middle_yy+620+global.mobile_mode*96,"아티팩트 수집",64,-1,dis__,c_white,0,0,light_font,fontsize3*global.font_ratio_resolution_xx,fontsize3,0)
draw_text_k_scale(x+260+global.mobile_mode*64,middle_yy+620+global.mobile_mode*96,"아티팩트 수집",64,-1,dis__,c_white,0,0,normal_font,fontsize3*global.font_ratio_resolution_xx,fontsize3,0)
draw_text_k_scale(x+260+global.mobile_mode*64,middle_yy+680+global.mobile_mode*96,string(global.n_artifact[code.n_stage]),64,-1,dis__,c_white,0,0,normal_font,fontsize2*global.font_ratio_resolution_xx,fontsize2,0)
}

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4 changes: 2 additions & 2 deletions objects/obj_album_ui/Step_0.gml
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@ image_yscale = 0
image_angle = 0
}

if global.highlight_time <= 360 && global.highlight_time > 30 && code.gamestart != 1 && code.gamestart != 2 && code.gamestart != 3
if global.highlight_time <= 440 && global.highlight_time > 30 && code.gamestart != 1 && code.gamestart != 2 && code.gamestart != 3
{
bpm_timer ++
if bpm_timer >= (3600/global.bpm)+global.music_sync_offset*3*60
Expand All @@ -63,7 +63,7 @@ bpm_timer ++
repeat(irandom_range(8,10)*5)
{
var random_dir = irandom_range(0,359)
var effect_ = instance_create_depth(x+lengthdir_x(image_xscale*240,random_dir),y+lengthdir_y(image_xscale*240,random_dir),depth+1,movement_effect)
var effect_ = instance_create_depth(x+lengthdir_x(image_xscale*250,random_dir),y+lengthdir_y(image_xscale*250,random_dir),depth+1,movement_effect)
effect_.image_xscale = 0.3
effect_.image_yscale = 0.3
effect_.direction = random_dir
Expand Down
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