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Make ProjectTo
convert Tangent
back to Diagonal
, etc, when safe
#446
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f2eb9cf
convert Tangent to Diagonal
mcabbott 57a658b
upgrade, more matrices
mcabbott 920bea7
allow getindex to have several indices
mcabbott 47abb7b
more forgiving signatures
mcabbott af192e4
parent -> data, to match field name
mcabbott 8579feb
allow any Tangent, always
mcabbott 7a49da9
restore Tangent{<:T} constraints
mcabbott fcdfcbc
return, etc
mcabbott 4badfe1
simplify Bidiagonal, I think
mcabbott 4220f36
rewrite multidiagonal cases
mcabbott 171b896
cleanup + bugfix triangular etc cases
mcabbott 630d207
cleanup
mcabbott b76e087
fixup
mcabbott ab8765c
a bug
mcabbott 72ac3ba
skip
mcabbott fce54df
skip'
mcabbott b3e69f0
zip on 1.0
mcabbott eed6da2
zip'
mcabbott 43da543
allow 3d arrays for Diagonal
mcabbott 524dc76
fixup
mcabbott bc4293e
remove version < 1.6 checks
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To explain what's going on here:
UnitUpperTriangular
for which it was wrong. The gradient of that has to be zero on the diagonal, not one. So that has moved to its own case, where it doesUnitUpperTriangular(dx) .- I
instead, which makes in fact anUpperTriangular
, not a subtype.(project::ProjectTo{$UL})(dx::Diagonal)
is much simplified. Instead of inventing the projector needed and handling the diagonal by hand, it exploits the fact thatmap(ProjectTo{Float32}, ::Diagonal)
already knows what to do.The second idea greatly simplifies many more exotic examples below, such as
(project::ProjectTo{Tridiagonal})(dx::Bidiagonal) = project.full(dx)
.