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A Windows desktop application built with Direct3D 11 and WinForms that previews Dead by Daylight map screenshots in real time using GPU acceleration. Fully compatible with ReShade.

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Joolace/D3Daylight

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D3Daylight

A Windows desktop application built with Direct3D 11 and WinForms that previews Dead by Daylight map screenshots in real time using GPU acceleration. Fully compatible with ReShade.

📸 Features

  • Real-time display of PNG map screenshots
  • GPU-accelerated rendering via Direct3D 11
  • Maintains original aspect ratio during window resize
  • ReShade-compatible rendering pipeline
  • Simple Windows Forms UI for selecting maps

🛠️ Requirements

Runtime

  • Operating System: Windows 10 or 11 (x64)
  • .NET Runtime: .NET 8.0 or newer
  • DirectX: Direct3D 11-compatible GPU and drivers
  • VC++ Redistributable: 2015–2022 x64

Development (Optional)

  • Visual Studio 2022 or later
  • .NET SDK 8+
  • NuGet packages:
    • Vortice.Windows
    • SharpGen.Runtime

📁 Folder Structure

Place your map screenshots in the screenshots/ folder using the exact names provided in the list:

screenshots/
├── Azarov's Resting Place
├── Blood Lodge
├── Dead Dawg Saloon
└── etc.

🚀 How to Run

  1. Clone the repository:

    git clone https://github.com/Joolace/D3Daylight.git
    cd D3Daylight
  2. Add your .png screenshots to the screenshots/ folder.

  3. Open the solution in Visual Studio and run the project.

📦 Publishing

To publish a standalone .exe:

dotnet publish -c Release -r win-x64 --self-contained true /p:PublishSingleFile=true

This creates a self-contained executable that runs without requiring .NET pre-installed.

🖼️ Screenshot

SOON

📘 License

This project is licensed under the GPL-3.0 license.

🙏 Credits

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A Windows desktop application built with Direct3D 11 and WinForms that previews Dead by Daylight map screenshots in real time using GPU acceleration. Fully compatible with ReShade.

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