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Pull requests list

Add optional rotation_offset to FixedJoint A-Dynamics Relates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so on C-Enhancement New feature or request
#507 opened Sep 3, 2024 by RJ Loading…
Rework Mass and Inertia and add GlobalAngularInertia in 3D A-Dynamics Relates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so on C-Enhancement New feature or request
#500 opened Aug 24, 2024 by Jondolf Draft
2 tasks
0.2
Add collide and slide kinematic controller A-Character-Controller Relates to character controllers C-Enhancement New feature or request
#487 opened Aug 11, 2024 by UndefinedBHVR Draft
fix documentation for apply_force_at_point (local vs world space) A-Dynamics Relates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so on C-Docs Improvements or additions to documentation
#430 opened Jul 16, 2024 by johannesvollmer Loading…
experimentation with debugdump
#383 opened Jun 24, 2024 by Vrixyz Loading…
add IgnoredCollisions component A-Collision Relates to the broad phase, narrow phase, colliders, or other collision functionality C-Enhancement New feature or request
#364 opened May 17, 2024 by exoexo-dev Loading…
Rename raycasting and shapecasting methods in SpatialQuery A-Spatial-Query Relates to spatial queries, such as ray casting, shape casting, and intersection tests
#269 opened Nov 30, 2023 by Jondolf Loading…
Fix compute_lagrange_update at very high masses A-Dynamics Relates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so on C-Bug Something isn't working
#172 opened Oct 10, 2023 by RJ Loading…
Try to fix Ubuntu CI test suite A-CI Continuous integration
#167 opened Oct 5, 2023 by Jondolf Draft
Implement PartialEq for Collider C-Enhancement New feature or request
#139 opened Aug 30, 2023 by RJ Loading…
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