Supported Targets
Unreal Engine Versions: 5.2, 5.3
Platforms: Win64, PS5, Linux
What's Changed
General Code Changes
- Added support for Linux cross-compilation
- Added support for UE 5.3 and C++20
Gameplay Tags
- Implemented typed gameplay tag containers for blueprints in 7e2b1fb
- Added gameplay tag dependencies interface to propagate and track gameplay tags between objects in b44a6cc
Other New Utilities
- Added a first draft of a generic actor pool in 900367f
- Implemented first draft of multiplayer functional tests in 86780fc
Other Fixes
- Fixed the majority of static analysis issues reported by ReSharper for Unreal Engine
- Fixed all cook warnings caused by code or assets in this plugin
- Other miscellaneous fixes
Full Changelog: v1.2.1...v1.3.0