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Releases: JohnnyMorganz/wally-package-types

v1.3.2

14 Jul 09:17
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  • Update full-moon parser to v1.0.0-rc.4

v1.3.1

20 Jan 17:56
e9a317a
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  • Enable stacker feature on full-moon to resolve stack overflow issues

v1.3.0

25 Dec 15:54
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  • Updated to latest full-moon version (supporting floor division)
  • Restructured internal code for better maintainability
  • Fixed issue where .lua / .luau files was not found for a linked node if it had other related files (such as an init.meta.json etc.)
  • Improved error reporting and error messages. Use environment variable LOG to control logging output (e.g., LOG=warn wally-package-types)

Full Changelog: v1.2.1...v1.3.0

v1.2.1

19 Mar 20:06
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Fixed

  • Support packages using string interpolation (upgraded full moon version) (#5)
  • We no longer include default type parameters in exported type definitions with generics, since they are unnecessary and main contain non-exported types (#4)

v1.2.0

28 Oct 21:36
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Support absolute require paths (starting with game) for cross-realm functionality (#3)

v1.1.1

05 Aug 21:08
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  • Fixed generic type packs being incorrectly re-exported
    export type Object<P, A...> = REQUIRED_MODULE.Object<P, ...A> should be export type Object<P, A...> = REQUIRED_MODULE.Object<P, A...>

Full Changelog: v1.1.0...v1.1.1

v1.1.0

05 Aug 20:49
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What's Changed

  • Export command as a library by @filiptibell in #2
  • Thunks for imported packages inside of _Index will now also be mutated to re-export necessary types

New Contributors

Full Changelog: v1.0.0...v1.1.0

v1.0.0

03 Jul 12:40
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Initial Release