A simple and extensively documented typescript focused lib, to implement/prototype rpc websocket server applications with convenient decorators.
Wraps the popular ws lib.
Note: This is a backend focused library and therefore does not work in the browser.
- Installing
- Features, limitations and possible features to be added
- Usage examples
- Changelog
- Contributing
- License
With yarn (incl. peer dependencies)
yarn add rpc-websocketserver ws
With npm (incl. peer dependencies)
npm install rpc-websocketserver ws
Add experimental decorators and emit metadata to your tsconfig.json
// tsconfig.json
{
"compilerOptions": {
...
"experimentalDecorators": true,
"emitDecoratorMetadata": true
},
...
}
- Extensive documentation for ease of development
- Retains all functionality of the ws lib
- RPC namespace creation
- JSON RPC 2 conform message handler (incl. errors, responses and the like)
- Simple message handler (super simplistic message handler)
- Easily readable and maintainable registration of namespace methods with decorators
- Convenience methods to interact with clients (e.g. broadcast messages to all clients). You are also able to override all ws listeners and convenience methods if you wish
- Defined interfaces to implement your own custom message handlers
- Batch request handling
- Runtime parameter typechecking on remote procedure call
- Swagger like documentation generation with OpenRPC as model
- Protected methods (require authentication before calling rpc)
import { WebSocketServer, register, param } from 'rpc-websocketserver';
// inherit from WebSocketServer
class NamespaceA extends WebSocketServer {
constructor(messageHandler: MessageHandler, options: WebSocket.ServerOptions) {
super(messageHandler, options);
}
@register() // use the '@register' decorator to add function to the registered namespace methods
sum(@param('a') a: number, @param('b') b: number) { // use the '@param' decorator to expose parameters
return a + b;
}
@register('bar') // optional: register a function with a specific name instead of the function name
foo(@param('a') a: number, @param('b') b: number) { // use the '@param' decorator to expose parameters
return a + b;
}
}
// inherit from WebSocketServer
class NamespaceB extends WebSocketServer {
constructor(messageHandler: MessageHandler, options: WebSocket.ServerOptions) {
super(messageHandler, options);
}
@register() // use the '@register' decorator to add function to the registered namespace methods
substract(@param('a') a: number, @param('b') b: number) { // use the '@param' decorator to expose parameters
return a - b;
}
@register('foo') // optional: register a function with a specific name instead of the function name
bar(@param('a') a: number, @param('b') b: number) { // use the '@param' decorator to expose parameters
return a - b;
}
}
Set up your ws server similar like you would in the ws example and add your own namespaces
import express from 'express';
import http from 'http';
import url from 'url';
import { JSONRPC2MessageHandler } from 'rpc-websocketserver';
import { SimpleMessageHandler } from 'rpc-websocketserver';
const app = express();
const server = http.createServer(app);
// pass message handler instances and WebSocket.ServerOptions to the respective namespaces
const namespaceA = new NamespaceA(new SimpleMessageHandler(), { noServer: true });
// use different message handlers for different namespaces
const namespaceB = new NamespaceB(new JSONRPC2MessageHandler(), { noServer: true });
server.on('upgrade', function upgrade(request, socket, head) {
const { pathname } = url.parse(request.url);
if (pathname === '/a') {
namespaceA.wss.handleUpgrade(request, socket, head, function done(ws: any) {
namespaceA.wss.emit('connection', ws, request);
});
} else if (pathname === '/b') {
namespaceB.wss.handleUpgrade(request, socket, head, function done(ws: any) {
namespaceB.wss.emit('connection', ws, request);
});
} else {
socket.destroy();
}
});
server.listen(10001, '0.0.0.0', 1024, () => {
console.log(`Listening for connections on 10001...`);
});
That's it for the server!
Once you have started the server, you can start firing away messages to the implemented endpoints. Provided the example code above, we have two endpoints:
- ws://localhost:10001/a (SimpleMessageHandler)
- ws://localhost:10001/b (JSONRPC2MessageHandler)
Once you have connected to the endpoint with the SimpleMessageHandler you have to adhere to the defined message format:
- Incoming messages must be of type string or Buffer
- After reading the string or Buffer, the RPC must be an object
- The object must have the "method" field with a value of type string
- The object can have the "params" key. It may also be omitted.
- If provided, the "params" field must either be of type object (named parameters), or of type array (positional parameters)
Valid remote procedure calls for the SimpleMessageHandler
Positional parameters:
{
"method": "sum",
"params": [1, 2]
}
Named parameters:
{
"method": "sum",
"params": { "b": 2, "a": 1 }
}
Omitted parameters:
{
"method": "doSomething"
}
Currently, the WebSocketServer offers the following functionality out of the box:
- Public function to retrieve all registered methods for the specific namespace
- Public function to broadcast a message to all clients of this namespace
- Protected function to send a message to a specific client
- Protected function to set ws listeners once a connection was established
- Protected function to handle received messages
All protected functions can be overridden for your specific namespaces. You are encouraged to override the 'onConnection' handler with handlers for the possible ws events (e. g. error) like so:
import WebSocket from 'ws';
import { MessageHandler, WebSocketServer, register, param } from 'rpc-websocketserver';
// inherit from WebSocketServer
class NamespaceA extends WebSocketServer {
constructor(messageHandler: MessageHandler, options: WebSocket.ServerOptions) {
super(messageHandler, options);
}
@register()
sum(@param('a') a: number, @param('b') b: number) {
return a + b;
}
// overriding the onConnection handler to add more event listeners once a connection is established
protected _onConnection(ws: WebSocket): void {
super._onConnection(ws);
ws.addListener('error', (err: Error) => console.log(err));
}
}
This inheritance based approach should facilitate your own implementation for custom error/message handling, logging, clean up functionality on close events and so on.
Feel free to give feedback through issues or open pull requests with improvements.