Highlights
- Pro
Stars
Tooling for hosting your own webring using a Hugo site/repo as the source of truth/host.
A date and time library based on the C++11/14/17 <chrono> header
A particle simulation Android app, designed to illustrate life-like behaviour emerging from particles obeying a set of simple rules.
Classic game with increasing sized polyominos. Built using libGDX targeting Android and Desktop.
Neovim plugin for building a sync base16 colorscheme. Includes support for Treesitter and LSP highlight groups.
A collection of shaders to emulate the display of an NTSC signal through a CRT TV
Simple CLI tool to manage your game's screenshots
The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Your self-hosted, globally interconnected microblogging community
Growl is a lightweight, portable game development framework written in C++17.
A simple C++ text renderer using OpenGL, FreeType, and Harfbuzz. Supports subpixel antialiased rendering, ligatures, emojis, as well as having great performance.
Ahead of time compiler for JVM bytecode targetting iOS, Mac OSX and Linux
Inkle Ink runtime implementation in Java
karlsabo / packr
Forked from libgdx/packrPackages your JAR, assets and a JVM for distribution on Windows, Linux and Mac OS X