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Commands
WARNING: Please be careful with the settings. If no password is set, any player can change the bots.
You can find more information on the Protection page.
You can use Chat-Commands to manage the mod and their bots, just type the wanted command in the chat.
For spawning bots in different Groupings. These bots don't move from their own.
| Command | Description |
|---|---|
!row <number> <opt: spacing>
|
N/A |
!tower <number> <opt: spacing>
|
N/A |
!grid <rows> <opt: collums> <opt: spacing>
|
N/A |
With these commands you can set the static bots to mimic or mirror your behavior.
| Command | Description |
|---|---|
| !mimic | bots copy all your movement |
| !mirror | bots mirror you movement |
| !static | bots don't move at all |
With these commands you can spawn moving bots. To spawn bots on a way, you have to trace a path at first.
| Command | Description |
|---|---|
!spawnbots <number>
|
default command. Spawns bots on valid paths |
!spawnway <number> <opt: trace-index>
|
N/A |
!spawnline <number> <opt: spacing>
|
N/A |
Some settings for the moving bots. If you use respawn, all Bots will respawn after they have been killed.
| Command | Description |
|---|---|
| !run* | N/A |
| !walk* | N/A |
| !crouch* | N/A |
| !prone* | N/A |
!respawn <opt: 0>
|
N/A |
!shoot <opt: 0>
|
N/A |
[*] only for simple moving bots (line)
With these commands you can record a path that can be used by bots (spawn way).
WARNING: Since the last release, shortcuts are modified!
| Command | Shortcut | Description |
|---|---|---|
!trace <opt: index>
|
F5 | N/A |
| !tracedone | <kbd>F6</kbd> |
N/A |
!setpoint <opt: index>
|
N/A |
|
!clearpoints <opt: index>
|
N/A |
|
| !savepaths | CAUTION: Server does't react anymore on this command. Just wait till done | |
| !clearalltraces | N/A |
|
| !printtrans | N/A |
Here are some more commands. Partly not tested jet.
| Command | Description |
|---|---|
!spawnsameteam <opt: 0>
|
N/A |
!setbotkit <value: 0-4>
|
0 = random |
!setbotColor <value: 0-14>
|
0 = random |
| !stop | N/A |
| !stopall | N/A |
!kick <opt: number>
|
if no arg: 1 |
!kickteam <1 / 2>
|
N/A |
| !kickall | N/A |
| !kill | N/A |
| !killall | N/A |
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