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47 stars written in C#
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GUI Tool To Removes Ads From Various Places Around Windows 11

C# 6,551 218 Updated Sep 12, 2024

Unity Node Editor: Lets you view and edit node graphs inside Unity

C# 3,284 582 Updated Aug 26, 2024

Procedural generation library for Unity

C# 2,598 226 Updated Apr 4, 2024

Unity Graphics - Including Scriptable Render Pipeline

C# 2,505 792 Updated Sep 19, 2024

Path creation asset for Unity game development

C# 1,792 312 Updated May 2, 2024

A bunch of custom passes made for HDRP

C# 1,264 137 Updated Mar 17, 2024

🦄 A Promise based REST and HTTP client for Unity 🎮

C# 1,240 175 Updated Nov 30, 2023

Additional tools for Visual Effect Artists

C# 1,122 108 Updated Mar 29, 2023

A multi-threaded GOAP system for Unity

C# 1,095 122 Updated Sep 19, 2024

Open source mesh slicing/fracturing utility for Unity

C# 879 140 Updated Jul 17, 2024

Samples for Project Tiny

C# 879 242 Updated May 30, 2021

Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

C# 732 56 Updated Aug 5, 2024

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

C# 727 98 Updated Sep 20, 2024

Example project for Unity 2020.1 Mesh API improvements

C# 692 46 Updated Mar 8, 2023

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…

C# 562 143 Updated Sep 19, 2024

Modified Shader Graph package implementing Procedural Stochastic Texturing

C# 557 52 Updated May 29, 2019

ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

C# 550 110 Updated Sep 20, 2024

Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.

C# 516 45 Updated Jun 20, 2022

A demo implementation of Unity Entity Component System with NavMesh

C# 470 80 Updated Sep 2, 2018

A fully dynamic planar navmesh for Unity supporting agents of any size

C# 468 50 Updated Dec 7, 2022

UnityEvent and System.Func had a child

C# 361 53 Updated Apr 3, 2024

Change the C# compiler (csc) used on your Unity project, as you like!

C# 288 22 Updated Dec 22, 2021

Alternative to Unity's NavMesh system where the agents avoid each other.

C# 206 25 Updated Aug 29, 2023

A Subnautica VR mod aiming to bring full motion controler support and common VR mechanics to the game.

C# 201 12 Updated May 18, 2024

A compute shader demo for Unite 2018 Tokyo.

C# 179 22 Updated May 7, 2018

Create a simple markdown documentation from the Visual Studio xml one.

C# 157 26 Updated Jan 28, 2024

A space battle simulation, based around Unity ECS framework

C# 133 28 Updated Aug 29, 2021

2D Fluid Simulation in Unity

C# 114 10 Updated Sep 28, 2021

Jenkins Unity3d plugin

C# 95 55 Updated Sep 20, 2024
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