Stars
GUI Tool To Removes Ads From Various Places Around Windows 11
Unity Node Editor: Lets you view and edit node graphs inside Unity
Unity Graphics - Including Scriptable Render Pipeline
Path creation asset for Unity game development
A bunch of custom passes made for HDRP
🦄 A Promise based REST and HTTP client for Unity 🎮
Additional tools for Visual Effect Artists
Open source mesh slicing/fracturing utility for Unity
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
Example project for Unity 2020.1 Mesh API improvements
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…
Modified Shader Graph package implementing Procedural Stochastic Texturing
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.
A demo implementation of Unity Entity Component System with NavMesh
A fully dynamic planar navmesh for Unity supporting agents of any size
Change the C# compiler (csc) used on your Unity project, as you like!
Alternative to Unity's NavMesh system where the agents avoid each other.
A Subnautica VR mod aiming to bring full motion controler support and common VR mechanics to the game.
A compute shader demo for Unite 2018 Tokyo.
Create a simple markdown documentation from the Visual Studio xml one.
A space battle simulation, based around Unity ECS framework