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Regression: Find default blender executables #193

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@F-Brar

Description

In general, #179 looks like a good feature, but it still doesn't work on macOS. In version 0.0.22 the path to Blender has to be selected manually on every launch.

I use different Blender versions in development and really like the possibility to tag them with custom names. Is there an option to keep using the old paths in vscode settings ("blender.executables")?

Here is what mine looks like:

    "blender.executables": [
        {
            "path": "/Applications/Blender421.app/Contents/MacOS/blender",
            "name": "Blender 4.2.1",
            "isDebug": false
        },
        {
            "path": "/Applications/Blender420-production.app/Contents/MacOS/blender",
            "name": "Blender 4.2.0-production",
            "isDebug": false
        },
        {
            "path": "/Applications/blender365.app/Contents/MacOS/blender",
            "name": "Blender 3.6.5 (LTS)",
            "isDebug": false
        },
        {
            "path": "/Users/<user>/source/repos/blender-git/build_darwin_debug/bin/Blender420_debug.app/Contents/MacOS/blender",
            "name": "Blender 4.2.0 (debug)",
            "isDebug": false
        },
    ],

I would also argue that, as long as a feature is not even tested in macOS, it shouldn't be released. Don't get me wrong, most of the new changes are really great and I love that this extension is getting so much attention recently. For mac users this regression means we have to stay on version 0.0.21 for now though.

Let me know if you need any additional info.

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