Game every waking hour
Game Designer & Developer with a focus in Gameplay, Systems and Technical Design | Prototyping Addict | IndieDev | Learning Shaders & Graphics Programming
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New York University - Tisch School of the Arts
- Brooklyn, New York
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00:12
(UTC -05:00) - akshayb.xyz/
Highlights
- Pro
Stars
A collection of custom post processing effects for Unity
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
Open Source Kinematic Character Controller for Unity
Unity 2021 Shaders and Effects Cookbook - Fourth Edition, published by Packt